PART 1 · THE SPROUT PLOT
Choose your emoji.
Tap an emoji to join the lobby. No name needed.
Playing outdoors? Allow location and compass when your phone asks.
Preparing offline adventure…
PART 1 · THE SPROUT PLOT
Gather your party.
Walk, don’t run. Keep children with an adult, stay on permitted ground and stop for real vehicles. Shared games need a connection. Your location is not shared with other lobby visitors.
The chase is on
Follow that pumpkin.
Compass off · arrow uses walking direction.
North-up trail sketch, not a street map. Gaps are missing recordings, not shortcuts.
RIGHT FIELD · EMBER RELAY
Match each coloured lever to its fires. Pulling it puts one out and lights its partner. Pause on the safe circles and talk to your teammates before pulling. Stepping into fire resets everyone to START.
Lever and fire colours
Preview only: control each lane player. Pause at each refuge before the next move.
FIELD BESIDE THE DRIVE · PUMPKIN CROSSING
TOP BARN · THE LANTERN SPELL
Match this spell · circles 1–5
The path now · circles 1–5
Stand within 6 m of a circle to place or collect a lantern. GPS accuracy must be 12 m or better. No map taps needed.
BIG FIELD · THE HAUNTED DECK
No map taps needed. Stand within 6 m of a card and its Flip button appears here. GPS accuracy must be 12 m or better.
Preview only — simulate standing on the selected card.